Hey Stumblers!
The latest Stumble Guys update has landed, and it’s bringing something special to the table—a collaboration with the legendary Transformers franchise. As we anticipate the release of Transformers One, this update offers fans a chance to experience the world of Autobots and Decepticons in a whole new way!
IP Collaboration
Transformers One
The Transformers frenzy started in the 80s with a line of transforming toy robots. Since then, it has expanded into a vast multimedia franchise, including animated TV series, comic books, video games, and live-action films.
- Toys: The original line featured robots that could transform into vehicles, animals, and other objects. Popular characters include Optimus Prime and Megatron.
- TV Series: The first animated series, "The Transformers" (1984-1987), introduced the ongoing battle between the heroic Autobots and the evil Decepticons on Earth.
- Comics: Starting also in the 80s, there have been various publishers over the years interested in this franchise.
- Movies: It all started with the animated movie "The Transformers: The Movie" (1986), which became a cult classic. Later, the live-action film series brought the franchise to a new generation, featuring cutting-edge CGI and large-scale action sequences.
- Themes and Impact: The Transformers franchise explores themes of heroism and war among others, appealing to both children and adults. It has become a significant cultural phenomenon, influencing various media and generating a dedicated fan base worldwide.
The collaboration on Stumble Guys is focused on the upcoming movie Transformers One (release September 20th).
New Level
Stumble Rumble
A new take on elimination - introducing brawling! Take part in this chaotic PVP experience in a dynamic arena that crumbles over time! Arm yourself with weapons and knock your enemies out! But beware! You are also everyone else’s target! Watch out for those 3 precious lives, because when you run out you'll be eliminated from the round!
Weapons
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Boxing Glove - The faithful punch and default ability. Great for hitting a bunch of times, but less impactful than the other weapons.
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Baseball Bat - A more precise large hit, which can send enemies high into the sky. The cooldown is a little longer on this one though, so make your hit count!
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Hammer Spin - Spin into a frenzy with the ability to knock multiple enemies at a time. This weapon will require some skill to use, as predicting enemy movements will be your goal here. Just watch out, and don't fall from the arena as you spin!
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Golden Glove - This weapon is meant for eliminating. The presence of the golden glove strikes fear into opponents, with its high powered hit and charge. However, it is up to the wielder to remain cautious while using.
New Map Modes
Rush Hour Endless
Get ready to dive into the exhilarating world of Rush Hour Endless! This revamped level now features a unique endless mechanic, keeping the action going as long as players remain alive. Here's more detail about this new feature:
Endless Mode
- The level continues until the last player is eliminated.
- Test your endurance and see how long you can navigate the chaotic streets of Rush Hour in this never-ending challenge.
Time Trial Feature
- We've replaced the traditional timer with a more precise Leaderboard Timer, adding a new layer of competition.
- Aim for personal bests and challenge your friends to beat your survival time.
Dynamic Skybox
- Experience the passage of time with a new dynamic skybox that evolves as you play.
- Watch the sky transition from dawn to dusk, adding a visually immersive element to your endless run.
Enhanced Visuals
- The cars and buildings have been meticulously remodeled with higher quality models.
- Enjoy a smoother and more visually stunning experience as you race through the city. (Note: These enhancements have been applied to all Rush Hour maps.)
Jump into Rush Hour Endless and push your limits in this continuous battle for survival!
The Other Side Teams
Yes, you heard it right! We've done it again! NOW INTRODUCING THE OTHER SIDE TEAMS!
Rally your friends and get ready for the ultimate showdown! Form teams in Events and Pairs in Custom Parties, and prepare to face off against other groups in a high-stakes battle for the crown!
But the excitement doesn’t end when a teammate is knocked out—use the newly introduced orbs to bring them back into the game and keep the battle raging!
We know you are pretty familiar with the drill by now, but just in case:
- A maximum of two (2) respawn orbs will spawn randomly on the map.
- Each orb appears at a random location and a random time, with up to 12 seconds between spawns.
- Collecting an orb will revive players in the exact order they were eliminated, ensuring they return in sequence.
- Even if all your teammates are still in play, you can collect orbs to make survival tougher for rival teams! Note: On the regular version of The Other Side, each player begins the level with 5 lives. In the team version there are no lives, only respawn orbs!
Additional Team Race Levels
In this update, we're rolling out additional Race Levels in the Teams version. Get ready to dive into the action on these newly added tracks:
- Over & Under
- Paint Splash
- Jungle Roll
- Lava Rush
- Stumble Cove
- Abduction Avenue
- Crab's Landing
- Super Pivot Slide
- Space Race
As usual, for the race Levels there are no respawing orbs. Instead, qualification will be based on team position in the race. Here is a brief explanation of the qualification rules:
- Point System: Every position in the game earns your team points.
- How to Qualify: Your team needs to collect enough points to be in the top half. To move on to the next round, your team must be better than at least half of the teams competing.
- Leaderboard Changes: As players finish, points are added to teams' totals, which can change your team's rank in real-time.
- End of Round: The game round ends when there aren’t enough points left for any team below the cutoff to catch up. This means that when it’s impossible for other teams to qualify, the round automatically ends.
New Ability
Sticky Bomb
Introducing the Sticky Bomb Ability! You can guess it by its name: a bomb that sticks to everything; walls, floors, obstacles and opponents!
From the moment it's thrown, its timer starts and when it goes off anyone in the proximity is in a sticky situation.
When the bomb explodes, it covers the surrounding area in sticky goo that reduces speed and jump height.
When fully upgraded, the bomb becomes sentient and starts homing in on anyone who gets too close!
How will you use the Sticky Bomb? Cover shortcuts in sticky goo, turn opponents into walking bombs, or position explosives on popular routes to add extra risk. The possibilities are endless!
We can't wait to see the creative strategies you develop to outwit your opponents and secure victory!
New Feature
Stumble Pass Enhancements
We're excited to announce a new feature in the Stumble Pass that makes progressing even more rewarding!
Introducing the "Skip Levels" button, a convenient option that allows you to instantly advance through the Stumble Pass by purchasing entire Levels.
This feature is perfect for those looking to unlock exclusive rewards faster or catch up on missed progress.
With just a click, you can boost your Stumble Pass journey and claim those sought-after rewards without the grind. Whether you're short on time or simply eager to unlock everything the Stumble Pass has to offer, this new option gives you the flexibility to enjoy the game your way!
Stumble Workshop Updates
New Placeables
We're excited to introduce 18 brand-new placeables to the Stumble Workshop, giving you more tools to unleash your creativity. These additions include a variety of obstacles, decorative elements, and interactive objects that will elevate your custom Maps to the next Level. Whether you're designing a challenging course or crafting a visually stunning environment, these new placeables provide endless possibilities for innovation.
With this update, you'll have more control over the look and feel of your Maps. Experiment with different combinations, create unique gameplay scenarios, and share your creations with the community. We can't wait to see the amazing Maps you'll build with these new assets!
Also, a new template to play with called High-Rise is going to be available. It is a representation from our team of ways to show off the new placeables! You can edit it to make it look more like your own style, or anything else you want!
IMPORTANT NOTE: The new content for the Stumble Workshop (the new placeables and the new template) will be available in the game at a later time (version 0.77.5).
Cosmetics
Emotes
- We Can Do It! [Uncommon]
- Roar! [Uncommon]
- Skull [Common]
- Sparkles [Common]
- Unicorn [Common]
- Shreddin' [Uncommon]
- Cool Pickle [Uncommon]
- Sad Mirko [Uncommon]
Footsteps
- Bones [Common]
- Crimson Lightning [Mythic]
- Final Judgment [Uncommon]
- Foam [Legendary]
- Mars [Rare]
- Quiet Battlefield [Epic]
- Ecuador Flag [Uncommon]
- Peru Flag [Uncommon]
- Sunflower Seeds [Uncommon]
Stumblers
- Queen of Crows [Mythic]
- Reena [Rare]
- Battlebara [Legendary]
- Clucktavius [Epic]
- Armored Stumble [Rare]
- Gladiatron [Legendary]
- Zogzog [Epic]
- Helix [Special]
- Dark Champion [Special]
- Rosie [Uncommon]
- Bumblebee [Mythic]
- Elita [Legendary]
- Banana Maximus [Legendary]
- Silvershred [Epic]
- Rockin' Rai [Epic]
- Krok [Uncommon]
- Megatron [Mythic]
- Optimus Prime [Mythic]
- Fyr [Epic]
- Mirko [Mythic]
- Sir Hugo [Rare]
- Fierce Leonidas [Legendary]
- Sprinkles the Great [Legendary]
- LEASH [Special]
- Lady Moon [Mythic]
- Snuggles [Common]
- Pickle Guy [Legendary]
- Twilly [Rare]
Taunt Animations Come at me [Rare] Enraged [Legendary] Slip [Rare] Pillow Fight [Epic]
Victory Animations
- Hyper [Uncommon]
- Shieldwall [Mythic]
- Smooth Wiggle [Rare]
- Jumping Split [Epic]
- Hardbass [Rare]
Bug Fixes
Ranked Gameplay and Interface Improvements
- Loading Screen Issue: Resolved a bug where users would get stuck on the loading screen after the 'waiting for players' screen in ranked games.
- Matchmaking Screen Display: Fixed an issue where the matchmaking screen would incorrectly appear on the home screen when quickly toggling between 'Play' and 'Play with Friends' in the ranked menu.
- Ranked Season Labelling: Corrected the incorrect naming of Season 1 in Ranked mode.
- Party Lobby Redirection: Addressed an issue where pressing 'Solo' and 'With Friends' simultaneously in the Ranked Season 1 menu led to an error in gameplay.
Abilities and Gameplay Fixes
- 'Chop' Ability: Adjusted the 'Chop' ability, which was not causing the desired stumble effect on players.
- Event Issues: Fixed an issue in the 'Bucket Mayhem' event where the incorrect winner was declared, and the Spatula was missing from the player's hand.
Login and Server Stability
- Login Issues: Fixed a server error occurring during some login attempts, improving server reliability and player access.
- Facebook Login: Resolved an issue where incorrect login status was displayed upon signing in via 'Facebook ID'.
Event and Tournament Adjustments
- Event Reward Display: Fixed an issue where milestone rewards were automatically claimed without player interaction.
- Seekers Team Display: Corrected an issue where Seekers were not properly displayed as a team on the winning screen in the 'Stumble & Seek' event.
- Tournaments Rewards: Addressed an issue where users were not receiving rewards from certain tournaments, and multiple error codes were displayed.
Customization and Cosmetics Enhancements
- VFX Alignment: Fixed misalignment of smoke effects in the 'Beast Firecracker' animation and the prop placement for the Champagne Shake animation.
- Character Animation: Resolved an issue where characters appeared to levitate in the air during certain victory animations.
- Skin Display Issues: Corrected various issues with skin displays, including the incorrect color of the Lava Phoenix skin in the 'Stumble Soccer' map and partial disappearance of the 'Smoke' skin. Shop and Rewards Screen Fixes
- Shop UI: Resolved an issue where the rewards screen failed to appear, and the offer banner remained until revisiting the shop after an in-app purchase.
- Background Download UI: Fixed the misalignment of the "Use" button when interacting with an un-downloaded skin during a background download.
General Gameplay Improvements
- Hero Exam Level: Fixed issues with players getting stuck in debris or levitating after being hit by a robot arm.
- Map Icon Overlaps: Addressed overlaps between map icons and event descriptions in the events section.
- Collision Issues: Verified and fixed missing collision on the Icy Heights level and the spin hammer ramp in the Over & Under level.
Performance and Stability Enhancements
- Crash on iOS: Resolved a crash issue on iOS devices when interacting with the "Epic Shards" shop offer.
- Frame Drops: Improved performance to reduce frame drops observed in the Blaster Base map preview.
General Bug Fixes and System Updates
- Numerous other minor fixes and adjustments have been made across various levels and gameplay mechanics to enhance overall game stability and player experience.
This update is full of exciting new features, from the Transformers collaboration to fresh gameplay modes and enhancements. Whether you’re battling it out in the new Stumble Rumble arena or exploring the updated maps, there’s plenty to keep you engaged. Jump in, explore the new content, and enjoy the latest chapter in Stumble Guys!